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UX Design Course in Hyderabad India

UX Design 


With hundreds of mobile apps hitting the marketplaces each day, we at Ecorptrainings have always understood that great apps are those that offer great user experiences. We have hence designed a UX Design Course (Web & Mobile) that would give the participants, insights into mobile design structure, and what it takes to create apps with great user experiences.

UX Design Course in Hyderabad

The course would take you through everything from strategies to prioritizing investment and resources, determining the OS and supported devices for the mobile app, understanding end-user needs, analyzing features to enhance the user experience of the app, enhancing cross-device usability through responsive designs, designing the UI of the app to improve usability, and finally testing and validating the app for its usability/ user-friendliness and using this information to further perfect the user experience.

Prerequisite


There are no prerequisites, but it is advised that participants should have familiarity with user experience and usability best practices.


Duration: 25hrs

Course Content:



Introduction to User Experience
  • Design Thinking
  • User centered design principles
  • Starting an UX student project
  • Role, Requirement & ROI
  • Feature prioritization
  • Process models
      - Waterfall Process model
      - Agile Process model
      - Scrum Process model

Module 2 : Research

  • User experience research techniques
  • User personas
  • Creating scenarios
  • Empathy mapping
  • Stakeholder interview
  • User stories
  • User interviews / observation
  • Affinity mapping
  • Conducting surveys
  • Deconstructing an app/site

Module 3 : Analysis

  • Competitor analysis
  • User centered analysis
  • Data analysis
  • Heuristic analysis
  • Task flow evaluation
  • Attributes, Goals, Perspectives & Pain points
  • Google analytics
  • Human computer interaction

Module 4 : Design strategy

  • Intuitive & Persuasive designing
  • Design user flows | user journeys
  • Entry points
  • Effective content strategy
  • Low fidelity sketching
  • Paper prototype
  • Site maps | Process diagrams
  • Information Architecture
  • Navigational models
  • Mental models
  • Early usability testing

Module 5 : Sketching, Wireframe & Prototype

  • Customer experience framework
  • Low fidelity models
  • High fidelity models
  • Workflows
  • Prototype - Web, Mobile & Tablet
  • Interactive prototype
  • Rapid prototyping - Sprint
  • Error handling
  • Minimum Viable Product (MVP)
  • Tools
      - Axure
      - Balsamiq
      - Invision

Module 6 : Testing

  • Usability testing
  • Remote usability testing
  • Task grids
  • Feedback analysis
  • Reiterate

Module 7 : Case studies

  • UX project completion & Documentation






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